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Liquid Glass Reference

Comprehensive adoption guide for Apple's Liquid Glass design system introduced at WWDC 2025.

Overview

Liquid Glass is Apple's new material design system for iOS 26+, replacing traditional blur effects with dynamic, context-aware glass surfaces. This reference covers system-wide adoption across your entire app.

What's Covered

Design System Components

App-Wide Adoption

  • App icons and branding
  • Navigation bars and toolbars
  • Tab bars and bottom sheets
  • Sidebars and split views

Interactive Controls

  • Buttons and segmented controls
  • Menus and context menus
  • Popovers and alerts
  • Search fields and filters

Platform Considerations

  • iOS vs iPadOS vs visionOS
  • Light mode vs Dark mode
  • Accessibility (reduce transparency)
  • Performance impact

Migration Strategies

From UIBlurEffect

  • Replacing UIVisualEffectView with .glassBackgroundEffect()
  • Material style mapping (light → regular, dark → clear)
  • Animation transitions
  • Backwards compatibility patterns

From Custom Blurs

  • Recreating custom effects with Liquid Glass APIs
  • Tinting and vibrancy
  • Dynamic thickness adjustments

When to Use This Reference

Use this reference when:

  • Planning system-wide Liquid Glass adoption
  • Migrating from UIBlurEffect or custom blurs
  • Designing new iOS 26+ features
  • Reviewing UI for modern material design
  • Preparing App Store screenshots with new materials

Key APIs

swift
// Basic glass effect
.glassBackgroundEffect()

// Toolbar spacers (iOS 26+)
.toolbarRole(.navigationStack)

// Bottom-aligned search
.searchable(text: $query)
.searchFieldPlacement(.navigationBarDrawer(displayMode: .always))

// Search tab role
TabView {
    Text("Search").tabItem { Label("Search", systemImage: "magnifyingglass") }
}.tabRole(.search)

Documentation Scope

This is a reference skill — comprehensive guide without mandatory workflows. For discipline-enforcing implementation guidance with pressure scenario defense, use the liquid-glass skill.

Reference includes

  • Complete API catalog
  • Platform-specific patterns
  • Migration checklists
  • Accessibility considerations
  • Performance optimization

Skills include

  • Mandatory design review workflows
  • Pressure defense (tight deadlines, authority pressure)
  • Red flags and rationalizations
  • Step-by-step implementation
  • TDD-tested patterns

WWDC 2025 Sessions

Based on WWDC 2025 guidance for Liquid Glass adoption and iOS 26 material design system.

Size

38 KB - Comprehensive reference with complete adoption guide

Released under the MIT License