iOS Apps on Mac
Guidance for the two migration paths that bring an existing iOS codebase to the Mac — running unmodified on Apple silicon ("Designed for iPad" / "Designed for iPhone") and Mac Catalyst — and for choosing deliberately between them and a native Mac target.
When to Use
Use this skill when:
- Deciding how your iOS or iPad app should reach the Mac
- Your compatible iOS app appeared on the Mac App Store and you need to manage (or opt out of) Mac availability
- Adding a Mac Catalyst destination and deciding between "Scale Interface to Match iPad" and "Optimize Interface for Mac"
- Making a Catalyst app feel like a Mac app — menu bar, titlebar toolbar, Settings window, pointer and keyboard
- Debugging platform-detection surprises (
isMacCatalystAppis true for unmodified iOS apps on Mac too) - Hardware-dependent features (Core Motion, ARKit) fail for Mac users of your iOS app
Example Prompts
- "Should I ship my iPad app as Designed for iPad or build with Mac Catalyst?"
- "How do I opt my iOS app out of the Mac App Store?"
- "How do I add a menu bar and toolbar to my Mac Catalyst app?"
- "Why does my iOS app on Apple silicon report
isMacCatalystAppas true?" - "What breaks when my iPhone app runs on a Mac?"
- "Should I use Optimize Interface for Mac?"
- "How do I support ⌘P printing in my Catalyst app?"
What This Skill Provides
- A decision tree across the three paths: run unmodified, Catalyst, or a native SwiftUI/AppKit target
- Designed for iPad mechanics – opt-out availability on the Mac App Store, single-touch synthesis, Touch Alternatives, hardware-gated frameworks that error at runtime, the idiom staying
.pad/.phone - Catalyst adoption checklist – interface-idiom choice (77% iPad scaling vs native Mac controls),
UIMenuBuildermenu bar,UITitlebar/NSToolbarwindow chrome, Settings scene, hover and keyboard support, ⌘P printing (UIPrintInteractionController) - The three runtime checks disambiguated —
targetEnvironment(macCatalyst)vsisMacCatalystAppvsisiOSAppOnMac
Related
- Windows – window scenes and lifecycle for the native-target path
- Menus & Commands – what belongs in each Mac menu, for Catalyst and native apps alike
- Settings – the Settings scene Catalyst apps should adopt
- Direct Distribution – Developer ID and notarization for Catalyst apps outside the Mac App Store
- UIKit Modernization – iPhone Mirroring, which puts your iPhone app on a Mac screen with no distribution work required